Recently, I went on a major blast from the past. I started up Knights of the Old Republic. Unfortunately, I couldn't find all the original's disks, so I skipped straight to the second. Despite having a quirky unwinnable situation (I've bypassed it once using a save editor long ago, but got sidetracked) on Onderon, I have played the entire game before, so I feel I can still honestly review it.

I had never really heard of D&D until after playing KOTOR, so I never knew what it was like. In retrospect, KOTOR's pretty much Neverwinter Nights in Space. It's a good game (if plagued by glitches, save often), and delivers hours of satisfaction (or, if you cheat immensely and happen to be a full completionist, about 20 hours per playthrough, up to three or four playthroughs if you wanna experiment, though two will really show you the majority of the content). You can go dark or light. I always go light for free healing, or dark for lightning. Because who doesn't want to turn their fingers into lightning guns?

Its music is nothing over the top spectacular. It's pretty good, though, good enough that I made it about ten hours in before putting on the metal in the background (Plea for Purging, a Critique of Mind and Thought, and Thousand Foot Krutch, Phenomenon, if you must ask, depending on which mood I was in).

Graphics are decent, though I had a couple weird glitches (and it wanted to go windowed on me, though the renderer really works best in full screen), and they are immersive, but it's strictly [sixth?] generation, or at least not this one. They're decent, though, if a mite poor in some circumstances.

I'd give it a must play (4/5), especially considering I've seen it in a pack with Jedi Outcast and Empire at War, two other Star Wars games that are pretty darn good.



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